ORBITA
A promo site for a digital art festival — a WebGL scene and ticketing in one experience
What the client came with
The festival needed a website that was itself an argument for buying a ticket: the audience is designers and artists, and a discount banner does not convince them.
What the studio did
We built the site around a live WebGL scene — a glowing orbit that reacts to the cursor and guides you through the programme. Tickets are bought inside the scene, with no jump to a third-party service.
What the result was made of
A WebGL scene with graceful degradation
The full scene on desktop, a lighter one on phones, a static frame under reduced motion. The experience never stutters.
The programme as a journey
Festival days and stages unfold as you travel along the orbit — the line-up is remembered, not scrolled past.
Tickets without breaking context
Checkout is built into the scene: two clicks, Apple Pay / Google Pay, confirmation — and the visitor is back in flight.
Need a similar result for your business?
We’ll break down your task the same way we did this one: structure, visual direction and a quote — in a single day.